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We Are Sailing! PDF Print E-mail
Written by Kingdom Scribe   
Wednesday, 25 June 2008 15:56

caravel-small.jpgTravelling down south on the Jenn Kellon home yesterday, somewhere just out the bottom of the Great Eastern Ocean, I came across a small rowing boat being paddled furiously by a chap called Lureman. This completely unsuitable vessel for the open seas could mean but one thing - boats have arrived!

Of course, they have actually been coming in to the game in bits, with many players working on planks and pegs and masts and sails and all the things needed for everything from rowing boats, to small sailing vessels, right through to the majestic caravel.

Boats are going to be a lot of fun, and probably change some of the game dynamics in the process. Since they are lockable, have storage and you can manage who has access, this allows the larger vessels to be effectively floating homes. And it appears that logging of and on as a passenger, takes you to where the boat now is rather than was.

caravel2-small.jpgThis came as  a shock to one player who logged in to realise that he didn't know where he was as while he was away another villager had gone off with the boat. That was the row boat I found in the Easter Ocean.

The race is on to see who can come up with the full set of boats, but once that is over and life settles down, it is going to fascinating to see how this all works with the game - because like everything else in Wurm, it is how the players use it that makes the difference; the developers just create the tools.